![]() ![]() For all those hp you sacrifice, I would hope it lasts a long time. I didn't find the rite wording confusing, I was just deeply disappointed in the ability. ![]() Is that correct? I find the language above slightly confusing as it seems to say both that the weapon is imbued until the next rest (period) but then says it's only imbued as long as it's actually within the blood hunter's "grip" (which strongly suggests that once it's sheathed or put down, it's no longer imbued). IF the blood hunter sheathes or releases the weapon for any reason, it is no longer imbued. My parsing of this means that as long as the blood hunter is actually holding the weapon, it is actively imbued. An active rite on a weapon thrown fades directly after the attack is complete. Should your weapon leave your grip, the rite fades immediately. ![]() The rite damage die changes as you gain blood hunter levels, as shown in the crimson rite damage die column of the blood hunter table. While active, attacks from this weapon deal an additional 1d4 rite damage of the chosen elemental type. The Crimson Rite class feature of the blood hunter includes this paragraph (emphasis mine):Īs a bonus action, you imbue a single weapon with the elemental energy of a known rite until your next short or long rest. Monstrous Compendium Vol 3: Minecraft Creatures ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |